[J@D] Happenings and Javascript

Posted by JoshDreamland on May 7, 2007, 5:29 p.m.

That's right, another blog by me. So yes, of course I have something fun for you to ponder. Or in this case just something fun. <a href='javascript: R=0; x1=.1; y1=.05; x2=.25; y2=.24; x3=1.6; y3=.24; x4=300; y4=200; x5=300; y5=200; DI=document.getElementsByTagName("img"); DIL=DI.length; function A(){for(i=0; i-DIL; i++){DIS=DI.style; DIS.position="absolute"; DIS.left=(Math.sin(R*x1+i*x2+x3)*x4+x5)+"px"; DIS.top=(Math.cos(R*y1+i*y2+y3)*y4+y5)+"px"}R++}setInterval("A()",50); void(0); ' onClick='javascript: document.getElementById("DYNAMO").innerHTML = "that you actually clicked"'>Clicky for teh fun….</a>

Thanks to DF for that one. [;)]

<script type="text/javascript"> obj = document.getElementsByTagName('span'); ind2 = -1; for (i=0;i<obj.length;i++) { if (obj.innerHTML.indexOf("JoshDreamland's Page") != -1) { ind2 = obj; i = obj.length; } } if (ind2 != -1) { ind2.innerHTML = ind2.innerHTML.replace("JoshDreamland's","Josh @ Dreamland's"); } </script>

Well, it's a good day.

I of course want to test out all sorts of coding. Lulz. So that means bad for you.

Cuz JS is really cool, huh? It knows stuff, like for starters that you are using <script type="text/javascript">var browser = navigator.appName.substring(0,8); var version = parseInt(navigator.appVersion); if (browser=="Microsoft") {document.write("Internet Explorer version "+version)} else if (browser=="Netscape") {document.write("Fire Fox version "+version)} else { document.write(browser+" version"+version) }</script>. Just for an example.

Played some ST, but the quality was slipping like hell, but if it weren't for stupidity this woulda been great. So Jake brought it back.

Also on the bright side, check out my name and badges. Renol actually let me keep both! XD

<font size=7>SO TG,</font> no you touchy! XD

TG is nice, he'd be good to me… I think….

Anywho, let's get on with the blog since most of it is immune to that evil code <font id="DYNAMO">even though you DIDN'T click it this time..</font>.

I told Dylan how to get the remainder of his scripts out of the RAM since I apparently missed a couple. He instead decided to take a look at the encryption. Mark apparently didn't go to town on it as I though originally, so he got everything through decryption. O_o

I'm very pleased for him, and will take note of that.

Also, I have finally hit 7777 hits, and will now purchase a lottery ticket. =D

<table class="ex" cellspacing="0" border="1" width="100%" cellpadding="3" bgcolor="#B9DCFF"><td>GAME MAKER</td></table>

Game Maker? Oh that. Yes, I'm still using it, not ready to quit yet. Need to promote GM7Zip first. The badge rules changed to buy Melee time. Arc is trying to incorporate it into V3 as a fully functional feature. This in unconfirmable at the moment, but he has the source. New GM7Zip will use higher compression ratios and be completely compatible with 64Digits.

Old one…. No idea. No one has it anyway.

But to earn the badge now, in the future I want to see a GM7Zip hosted outside of 64D. Show me that and I'll get you the badge. Still waiting on Melee anyway, and who'da thunk Arc'd offer that?

Also, I have been working on <b>HTML Buddy,</b> a blog-with-you auto-HTML memorizing program that will have programmable save data, to prompt for text and colors, etc.

Plus all you people check out Luda's blog and see our JS fun there! XD

I edited a Ludamod's page!111!!1!11shiftpressone111!11111!!1!!1

<a href="http://64digits.com/users/index.php?userid=ludamad&cmd=comments&id=17558">Ludamad's page</a>

Note: Luda did the decor in the PHP. I edited his blog to erase all his modifications. His fault. XD

I've been working on this blog for a while, Enjoy! (Hopefully it all works >_> )

TG EDIT

Sorry, but permission or not, its a rule now, and it's not fair to other members. Besides, FirestormX doesn't really care all that much. He will give permission for pretty much anything XD

TG: Permission to borrow your bed to fuck some gerbils?

FSX: Sure, whatever

Comments

s 17 years, 6 months ago

HTMLr or something…or just HTGML(HyperTextGameMakerLanguage)

JoshDreamland 17 years, 6 months ago

*Sues GMWIZ*

Serprex–

Those names are teh sux. Hehe

XD