Well, don't worry, I'm not working on it. Someday, I will though. Someday.
As I said before at some point, I'm a source engine level designer now basically. I map for TF2.But I'm not really very renouned. Same plague. Laziness, or maybe just no drive to do stuff.Anyways, I've been reminiscing plenty, so I thought I'd just come back and say Hi for some good time sakes.If I get bored this year, I might make a game or something. I've been learning texture artistry and am about to pick up on 3d modeling for my map anyways, so I do know how to operate still in the gaming world.Well, I gotta get back to work on my level. I'm mapping for a contest, and I need to have my map in the best condition it can be in.
map
it was the overhyped platformer thingey
wut jw said
I remember PLatformed.
TF2 is really fun, I like how valve makes some of the best community made maps into official maps. If yours are good enough the same might happen :)Yeah, you know the maker of pl_hoodoo? I talk to him quite often.
The community maps becoming official is one good thing that keeps me mapping. The only problem is that I'm 17, and I'd have to wait until next april until I can really do it.There are legal issues, as they will actively pay you for your map.PLatformed is like the bible. Everybody knows about it, but it never happened.
cool hoodoo is cool
PLatformed wasn't that long ago…
Also what JW said.I'M THE MAP I'M THE MAP I'M THE MAP I'M THE MAP I'M THE MAAAAP
PLatformed was years ago, yet I still remember it. Kinda sucks that it was never finished, but at least you're having fun with level design. Good luck with the contest.