This is gonna be hard, reworking platformed. I'm going crazy doing ground tiles. So far… I've done about 36 tiles 16X16 for platformed's ground IN THE FIRST FEW LEVELS.. And I'm nowhere near finished.
I feel that people will love the new graphics. They fit in well with the platformed characters. Plus, I'm using a more efficient way of making ground. Now the reason I posted this is to say that the setback won't bee for too long. Just think. You thought platformed's graphics were good? These are BETTER.</table>Also… WHO DISABLED TABLES???? Now Ludamad's blog is DESTROYED.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS.
That is, if this means you're gonna put that Tree guy in. :DWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Just wanted to cash in on the trend, ignore me. One of these days I'll get around to trying out platformed. Maybe I'll just wait for the next version.That's the main reason why I H-A-T-E making platformers. Tiles and level deisigns.
Sounds good! Can't wait to play it. :D
I had to do the same thing with my last game because it looked horrible then I made it a lot shinier and it was a funner somehow.
@Rockyran: Yeah. Level design is a horrible task. But sticking through it makes the game much better in the end.