I was going to release Halo:LH today...[KP28]

Posted by Killpill28 on Aug. 2, 2007, 11 p.m.

But I could not upload it, so I got bored and made this:

Anyways, Halo: Lost Hope is going fine, but i have something to say.

Halo: Lost Hope cannot be an online game

Well, unless someone else codes it, because I cannot

connect to other people in GM games, I can't test to see if there are problems with the online coding, so, I can't make it online.

Too bad right? I am still planning on making the game types I described 2 blogs ago. And I will need someone to help me with the graphics of the levels, so if anyone is willing to help, please PM me.

Thanks, Killpill28

Comments

Crane-ium 17 years, 4 months ago

Aww…

frenchcon1 17 years, 4 months ago

SREA

NoodleNog 17 years, 4 months ago

Quote:
I cannot

connect to other people in GM games, I can't test to see if there are problems with the online coding, so, I can't make it online.
Just test it locally.

OBELISK 17 years, 4 months ago

I was going to release Teleka a couple weeks ago. But things happen.

Crane-ium 17 years, 4 months ago

Heh, yeah. You can test it locally by connecting to yourself on the same computer.

stampede 17 years, 4 months ago

Quote: Obelisk Affected
But things happen.
Perfectly said.

WaleedAmer 17 years, 4 months ago

I can help with GFX.

WaleedAmer 17 years, 4 months ago

osnap, i am on amer's account… I am basil. Ill help.

JID 17 years, 4 months ago

Here's a multiplayer lib for you.

IdiotProof 17 years, 4 months ago

I developed all my online games on one computer. If your creative, you can test anything on one. Except that gay GM7 bug that keeps me from opening two GM7 exes at once. That's why I use GM6.