How would I go about making my game have a dynamic frame rate? What I mean by that is that when the fps go from about 60 to 40 or something, the speed and timing of the objects stays the same?
This has bugged me for the longest time, and I have experimented with it, but I can never get it to work.How would you guys do it? Is it even possible in Game Maker?
Same here JID. Bookmarked your stuffs.
On another note, you should load up TWE on a slower computer sometime and do a video of Delta Timing lolz.Dangit Qwilder, I just did the same thing…
WAY TO NINJA ME >:(where mah +1's at? teh least you can doo. >:(
i gave you a +1 bro
Same.
you realise that they have no clue wtf you're talking about, right Qwilder?
Yes, yes I know that.
Inside joke is inside.Someone should get Eva and LoserHands over here, that would be cool.Hey, I know what he's talkin' bout!
for this is THUH BRUTHAHOOD