So, The Elder Scrolls Online. I'm pretty sure everyone thought this would happen eventually. At first I was pretty skeptical about this game, but as more information has been released, I can honestly say that this is the game I'm looking forward to the most in the near future.
One of the big things that I was most upset about is that MMOs are usually in third person, and the Elder Scrolls has always been a first person series. Apparently, you have the option to play in first person as well in the Elder Scrolls Online. That made me as giddy as a schoolgirl.Also, hasn't everyone wanted an Elder Scrolls Game that took place in all of Tamriel? I sure did. This is now reality.Here's a video about it: What do you guys think? Looking forward to it as much as I am?
never played any of TES games before Skyrim.
when I first played skyrim I didn't like it too much, but as soon as I finished the first dungeon and the first few quests and got into the open world, I was extremely impressed with how huge the map was and how much was packed into it.I dunno about any other Elder Scrolls games, but I don't see how anyone could hate Skyrim, after they spent a little time getting used to it.The most ambitious game I have played so far, and it delivered on almost all of it.I just want a Fallout 4. But preferably not from Beth,
I liked Skyrim quite a bit, but I have a rule about never getting excited about any MMO.
yeah, fallout 4.
if it's anything like skyrim but with futuristic tech, guns and exploding heads, I'll buy it in a heartbeatI'm just curious how this turns out. Hopefully not just WoW with khajits.
The things I dislike about Elder Scrolls are the terrible, cliched mythology and the completely unlikable characters with ridiculous mid-Atlantic accents.
I don't understand why I'd want to play a generic MMO with that shit tacked on."opinions" "opinions" "opinions" "opinions" "opinions" "opinions" "opinions" "opinions"The vast majority of stories in literature, film and games follow one character dealing with exceptional/out-of-the-ordinary circumstances. Multiplayer games necessarily have a larger narrative scope. The challenge for MMOs is how to construct engaging stories without limiting the number of main characters. To compound the problem, the stories need to be interactive as well.
Game writers are only just getting to grips with robust interactive stories in single player. I honestly don't think the video game medium is mature enough for story-driven MMOs to be taken seriously. I guess we can't stop dreaming though, eh?