
Picture related because my bullet raytracing script isn't ending it's loop and failing miserably.
Also, it's coming along - The scope now has adjustable recoil, and I know when a bullet is live up the point of the mouse and when it's a "stray" bullet when it is beyond the mouse point.
And I'll also be working on graphics for JID. Damn I love spriting - So, it'll take me even longer to do the rest of my projects lol.
Going home now so that I can work on those sprites.
<3