Malaika - the interview

Posted by Malaika on July 8, 2006, 9 p.m.

I got an interview with the young-but-proud Gamemaker Insider - HERE

There isn't really anything there that you don't know, but here are a few extra bits about Danse Machina:

I've taken a new direction with level design. Each level will now be a large complex of connecting rooms, and the levels themselves will be non-linear. This will give the impression of you actually being somewhere real, instead of a level that was seemingly built just for the player (they ARE, but you don't want them to THINK that!)

I'm looking at changing the lighting system AGAIN (to Phoenix's lighting engine this time) I want to know whether it improves speed. So Joewoof if you read this, I'd be interested in sending the update to you to run a comparison test… Let me know if you're willing.

I finally got my graphics card. Its sweet. I can now run Oblivion, and have been playing that for a while, as well as Need For Speed Most Wanted. I love that game.

I had to leave my car at the shopping centre last night. It wouldn't start back up. So I'm about to go for a walk to get it, and I'm hoping its okay. I didn't want to leave it there, but I really didn't have a choice. I think it was just too cold for it to start up, and it hasn't been driven in a few weeks so it needs to be shaken back up. This doesn't bode well for my plans to drive it to uni though - it would SUCK if it wouldn't start then!

Well, next time I will writing the blog, and you will be read the blog and we will all eat cake and merry make!

Comments

Magicman657 18 years, 5 months ago

(The cake was delicious btw)