"amazing graphics"

Posted by Mordi on Nov. 27, 2006, 12:57 p.m.

Hey,

Have you ever played a game called Halo Alpha on the GMC? Buggy, horrible collisions, one weapon and minimal graphics? Well, ive decided to brush up on that little project, so here it is:

Halo Alpha 004

Its a multiplayer game.

It has 4 weapons to play with. 2 grenade-types. Fixed collisions. The real Halo 2 sounds. Plus, it has a dummy to smack around as you please.

All the graphics were made by me, and all coding, except a script wich was written by "may004" (Incidentally…). The game also features a very little-used feature in GM games; Positional sounds. This adds to the feel of the game, in my opinion.

Press F1 in-game for more info on the game itself.

Please report any mean bugs you find.

Here's a screenie from Halo Alpha 003 (or the previous version):

[SCREENSHOT]

Im shooting the dummy with my Battle Rifle.

Else; if someone could do online highscores for another game of mine, please let me know. I have good hosting.

Comments

Mordi 18 years, 1 month ago

Forgot to mention; you are allowed to leave a comment!

Andes 18 years, 1 month ago

Well I've been thinking of a way to get the energy sword to work… First, set the x and y of the target to variables, set the direction and speed towards it, then set a variable to tell you that it's attacking, then use something like

if (sword_attack=true) && (collision_point(target_x,target_y,self,1,0))
  {sword_attack=false;
  //start the animation for the sword attack here}

Tell me if it works. [^^]

EDIT: Don't forget to stop gravity, and letting the user be able to push himself to the left or right while he's attacking.

Graydon 18 years, 1 month ago

downloadin…

Graydon 18 years, 1 month ago

amazing graphics

Mordi 18 years, 1 month ago

@Monkeys: I already have a similar code, except i havent experimented much. Your way is almost exactly as i have now…

@Graydon: Thanks. Made them myself. :)

Siert 18 years, 1 month ago

Nooo! I am not allowed to leave a comment!

What am I supposed to do?

What the hell, wait, this is a comment!