Hey,
Is anyone making a story driven, happy or any game that features flowers? I have got the menu for you. I started this yesterday, and finished it today. I was trying get that shiny floor effect, and learn that sprite_set_alpha_from_sprite() function. Turns out, it was super-duper easy.Enjoy it!Download the GM6.The reason it is so big for a gm6, is that it contains the BGM.dll's and a song. Its a zip.Remember to press F4!Thats all. Good day.I wanted to get a shiny floor effect, and i think i did that good enough. This menu fits with a nice, warm emotional game. That means it will most likely never be used in a GM game… :(ScreenshotAnyway, over here is a nice little screenie for you, so you can see if it may be worth looking at. It looks better in movement.PM me if you want to use it.
lmfao @ avatar
lmao
Nice.That was pretty tight. The song was good and everything.
Thanks for a decent reply, obel. :)
When did my girlfriend give you that picture of her?
She says that she doesn't like her "bod" being shown all over the internet.Don't worry… she is back in her cage. The avatar stays.Aww, that was really nice. Only things that I noticed were that the transactions were kinda sketchy, I think the screen went white twice or something.
Also, if there is someway to smooth the text moving, it'd look even more professional.But don't worry, this is one of the best menus I've seen on GM and even in the Gaming Industry.That menu looks pretty cool!
Cool looking menu. Too bad I don't have a flowery idea, although I could right now if I wanted, showing just how creative I am. And even if I did make a flowery game, it wouldn't match the title screen's graphics.
Your menu's are soooo awesome [:)].