Hey guys, remember blogs about game development?
Jalb and I are working on a game using XNA. It's basically the same as "Worms!"/Pinktards, but now we've decided to ditch the copyright-infringing worms. I am trying to come up with a character that can replace said worms. After some thought I figured that hamsters would be fun to use as instruments of slaughter. Alas, I am not an established artist - but I have spent some time trying to characterize hamsters. This is what I've got so far:
LinkThe UI in the game is pretty far along. It has Buttons, lists, boxes, you name it. These are some of the concepts I made before we started:
LinkHere's what the UI actually looks like right now:
http://mordi.ziphoid.com/data/stuff/UI1.pnghttp://mordi.ziphoid.com/data/stuff/UI2.pnghttp://mordi.ziphoid.com/data/stuff/UI3.pngRight now we are working on getting the networking up and running. This is something Jalb handles, in addition to most of the programming. I only programmed the menu, really.
Hopefully you'll be interested in playing this once we have made something playable.
By the way, if anyone has suggestions on what we should name this game - feel free to share them.
Whoa, looks nifty.
I like the Map editor in your older engines.This one is giving me an orgasm.Wow, this looks amazing!
Hamstards? :P
Mordi has been actively making exactly the same game since before time began.
I am jealous of his ambition.@Toast: Sounds like DSG and Depths.
Sounds like me and my website.Sounds like Kenon and PLatformed.Sounds like Gift of Death and his website.Sounds like…looks really good
@Alert Games
Sounds like me and my website as well.Also, this thingy is looking cool.