64Digits; a dying community

Posted by NeutralReiddHotel on Sept. 6, 2009, 11:19 p.m.

In the beginning, there was Flash. Anybody that wanted to make a simple game had to go through the hell of learning how to use this program. Many were miserable.

Then, came Mark Overmars. He saw the problem of the lack of a simple-to-use game making program. "Let there be games," he said, and Game Maker was made.

He saw how there was virtually nobody that knew of this amazing new program, so he found a way to people to know. "Let there be the Game Maker Community," he said, and the GMC was made.

As many new game developers the ease of use for Game Maker, and saw the potential, they also made many great games. However, with this, also came many new users who just wanted to make Super Mario Bros. clones. The GMC was split in half, one half being the intelligent, the other the stupidity. The intelligent still had a problem with the many Click the Ball clones, and made their own new community, called 64Digits. Many lulz ensued, and everyone in 64D was happy. The intelligent breed expanded, and amazing games were made.

However, everything good eventually comes to an end. 64Digits was often seen as superior, and new GMC members that also wanted to be seemed as intelligent joined 64D. The intelligent breed then realized that no matter where they went, stupidity was going to be a problem. At first, they just tried to live with it, but eventually they started leaving the site. Little by little, stupidity was taking over 64D.

Many, many years later…

Very few of the intelligent breed stayed in 64Digits, in hope that one day, the original members were going to return, and rid 64D of stupidity once and for all, to make it how it first was. Why would they stay for so long though? Well, the stupidity breed was starting to mature and get smarter. Maybe not as much as the original members were, but good enough to be tolerable.

At long last…

The few remaining original members realized that the first members were never coming back. They settled with the new breed made by the first stupidity breed, which weren't bad at all, but nothing in comparation to the original members. Since the first members that made 64D what it was were no longer there, the remaining and the new breed did not see the point of even staying in 64D. They too, started fading away.

The ending…

The maximum total members per day was 5, blogs stayed on the front page for days, if not weeks. Game Maker activity was dead, many even thought of changing the focus of the site to see if it would lead to new members and a new community, not realizing that 64D was doomed when the original members, dedicaded Game Maker users, left.

Comments

NeutralReiddHotel 15 years, 3 months ago

Meh, if anything doesn't make sense, sorry. I'm half asleep. When I saw that most of the time there was like 2 or 3 active members most of the time I had to write this, though.

RC 15 years, 3 months ago

I'm half asleep to, so I can't even tell if you typed anything at all or it's just a blank screen with dots.

Quietus 15 years, 3 months ago

short version: the Game Maker "community" as we once knew it is dead, as is the original 64digits. there's really nothing more to be said.

Myth 15 years, 3 months ago

one does not simply walk into 64digits…

Arcalyth 15 years, 3 months ago

Yeah, and all of the downtimes and hackings didn't really help either.

[deleted user] 15 years, 3 months ago

making games is boring it's more fun to talk about my life

PY 15 years, 3 months ago

I can't quite tell if you're calling me stupid or not, but either way I pretty much agree.

Broxter 15 years, 3 months ago

A sad story, indeed.

sirxemic 15 years, 3 months ago

PY, you were once called supid. Do you feel relieved now?

Also, 64d how we knew it does not exist anymore, nor can be reborn like a Phoenix; therefore a new community must be created. Agree?

PY 15 years, 3 months ago

I am improvong slowly! I r getting smratter!