So due to all this homecoming crap going on in my school, I haven't been able to do anything GM related. Meaning, BBQ 6 was not worked on since my last blog (I think). It's finally over and I can work again.
Now, I have to ask you guys something. It depends how BBQ 6 is going to go.Do you want to have a short and difficult game (usual BBQs), or a long and moderately challenging but hard at the end game (breaking the BBQ tradition of being a short game)?Oh, and for those who think I'm no good at GM, or have no GM experience…http://dabridge.atbhost.net/download.php?id=19BBQ is a cakewalk compared to that. This WILL get finished, it's so simple it'll be embarassing if I don't.Previous EntriesAvatars: http://64digits.com/users/index.php?userid=reidd&cmd=comments&id=266266People Confirmed: http://64digits.com/users/index.php?userid=reidd&cmd=comments&id=266243Begining: http://64digits.com/users/index.php?userid=reidd&cmd=comments&id=266199
I want something challenging but not impossible. Clever, not implausible. But overall - fun.
I want something mischievous, but not rude.
Proud, but not arrogant.Playful, but not childish.Exciting, but not terrifying.Tasteful, but not prudish.Don't blame me. PY started it.I want something fun to play.
I think short and difficult would be good. It ought to keep with the spirit of the series.
It should be longer than the older BBQs but without any super extremely hard spots, I don't want to spend a long time on one tiny part of the game, thats just not fun.
itd be funny if at the end the main haracter dude pulled out a gun an shot all the annoying 64d members XD
Yes. Please move to head of the line.
Needs better graphics.
I'm your man.