The old friend would be Element. If you remember, good, if you don't, scroll down a few entries and eventually you'll find it. Anyway, I started production on it again today, and it went well! I finished up that save system that was the reason I put the project on hold in the first place. I also added a moon area, which you can see in this screenshot:
Anyway, if you're interested in playing it, here's a topic that'll explain most of it and provide you with a download link:http://denizen.untruestudios.com/forum/viewtopic.php?t=4My server isn't up all day, but I'll try to have it open when I can. Sorry about Hamachi, I'm still waiting for someone who can host without it.Anyway, I'm not giving up on my other project either, they're both priorities, and people seem to like them both. If you have any serious name ideas for my other project, please tell me! (I can't submit it to the archive without a name!)Well, I'll post the game of the day now, it's not in the 64D archive, but I think it's worth looking at anyway.Hello 64Ders, care for an update on an old friend? [17]
Posted by Nighthawk on July 17, 2007, 6:47 a.m.
I dunno, how could you do a scrolling tile effect that didn't cut off?
Well,in the room editor I believe the backgrounds can be set to tiled and won't cut off.Besides,I said a few options that would allow you to code star effects using view_xview and view_yview
Hm… I'll consider it maybe, but for now, I haven't heard any complaints.
=D
I haven't been to the moon yet.