New HS-Based Project [17]

Posted by Nighthawk on Sept. 15, 2007, 3:13 p.m.

Yep, another Online Highscore game. Think bigger than The Platforming Skills Test but smaller than BitWarrior. It's Tunnel Meets ShocQ meets BattleZone, only it has nothing to do with any of them! If you're confused… Don't worry, I am too! I'll just post a screenshot and be done with it:

It's a platform action Defend-the-Castle type game. Basically to sum up my plans for the story:

~Group of knights are supposed to defend castle from enemy forces.

~Enemy forces are late, knights get hungry.

~All but one knight go to get fast food.

~FINNALY the enemy shows up, but the rest of the group is miles away.

~Little lowly knight does his best to stand up to an entire army.

You have to keep the enemy forces at bay as long as possible as you await your group's return. Nice AI engine, online highscores, cutscenes and alternate endings make this a must consider possibly thinking about looking into download!

Maybe I'll post an engine tomorrow, I plan to have it done within the week, but it might take longer to perfect it. I also have Element to work on, so yeah, it'll take a while, but not too long.

Let's see, random thing…

I will make you very hungry:

COOKIE!! [:O]

Comments

a_max_j 17 years, 2 months ago

*pwns DFortun81 at Halo; steals cookie*

Yay! I got the cookie! Oops.

*eats cookie, hides in soymilk blog*

elmernite 17 years, 2 months ago

Like the story it's funny!

-Elmernite

Nighthawk 17 years, 2 months ago

Thanks, it'll be funnier when it's implemented and has some dialog.

I've been working a lot on it. [:D]