My 3DS Blawg

Posted by Nighthawk on March 28, 2011, 12:25 a.m.

So I went to a midnight launch to get my 3DS last night. I showed up an hour early, and was sorely disappointed, as a mere eleven people showed up for it. So needless to say, there were no shortages. I grabbed a cosmo black 3DS and Super Street Fighter IV. I dropped my receipt on the way to the door, and after an awkward moment of panic, a kindly employee found the receipt, and I was on my way.

Of course I started playing the thing immediately. I opened the box, looked over the operations manual… By which, I mean: I looked at the operations manual, said, "heh," and then tossed it aside.

Honestly, everything on it looks incredible. Camera stuff is a little bit funky if you're playing in a dim room, and the sweet spot for the 3D is smaller than you might expect, but once everything is tuned in perfectly, the results are spectacular. I played around with the AR cards for a while. It was kinda fun shooting arrows at targets growing out of my bed. The face shooting game thingy was fun too. I was also quite eager to try letting the game make a Mii using my face, but the darn thing couldn't get it right. I tried using it four times, and got a completely different looking Mii each time. So I had to make my own from scratch. Other than that, all the little fun things that come with the 3DS worked great, and were a nice little distraction.

Super Street Fighter VI is awesome on the 3DS as well. The 3D doesn't have any impact on the gameplay whatsoever, but it looks great. To be honest, I'm a little annoyed by people calling it a gimmick simply because it doesn't affect gameplay. HD didn't affect the quality of the storytelling in our movies, Color TV didn't make our sitcoms any funnier. Are all aesthetic advancements in technology nothing more than gimmicks? Maybe, but who cares, IT'S SHINY!

Anyways, didn't notice any ill effects from playing with the 3D, at least not at first. After playing it all day, once I turned the 3D off, I did notice a minor headache. Nothing debilitating, and I recovered pretty quickly, but I would recommend pacing yourself with the 3D.

All in all, I'm impressed. It was totally worth the $320 I'm out for it. (DS + Game + Sales Tax)

Comments

KaBob799 13 years, 7 months ago

But you can do that stuff, just like devs have done 3d platformers in the past. Things in the distance are smaller and/or harder to see. The 3D is just used to make that effect more obvious. Theres no reason I can think of to use 3d distance effects without also using the 2d effects, but if there was you could always swap between the 2 based on whether or not 3d is activated.

Nighthawk 13 years, 7 months ago

What Nintendo was talking about was backing away from games that require the 3D effect to proceed, because not everyone can use the feature. They will still make games that use the 3D and look great in it. What we won't see is a game with a lockpicking or computer hacking minigame that requires you to slide a key in a hole and judge the distance to the little divots, or shoot data bits moving towards you using a horizontally mounted gun. These are things I don't care about, anyway, and those seem far more like gimmicks than 3D for the sake of looking fancy to me.

SteveKB 13 years, 7 months ago

I can't wait for people to start doing optical illusion stuff with the 3ds that can't even be made in real life 3d. since teh devs can put whatever they one on each of those left and right eye screens C:

also for the 3ds camera 3d I had to calibrate mine for it to be comfortable to use that 3d but the game 3d is awesome already :D

can't wait for the other games to come out C: