Update! Controller support beta and miscellaneous fixes!

Posted by Phoebii on Jan. 17, 2017, 5:08 p.m.

Sector Six can now be played with a controller!

There's still few things I would like to polish, so expect to see various controller support improvements coming with future updates!

The controller support has been tested with Xbox 360 controller.

If encounter any problems with other controllers, please notify me.

I am also looking for any ideas on improving controller support.

Along with controller support, I have fixed few old glitches and made important changes:

  • Fixed pause graphical glitch.
  • Fixed wrong default music volume glitch.
  • Fixed a minor graphical glitch in the results screen.
  • Fixed weapon amplifier glitch.
  • Fixed several spelling errors.
  • Now if controls are changed, tutorial explanations and ability tags also change accordingly.
  • The mouse cursor is no longer visible when it is not needed.
  • Improved story mission III.
    • Databases now have less armour, they no longer deal damage and destroy nearby enemies when the player enters their range.
  • Improved ability bar in combat HUD.
  • Now it is impossible to be outside the enemy range and not trigger the missile barrage.
  • Added visual hint to warn players that their armour is low.
  • Improved armoured colony seeker.
    • Now has only 1 core, but its repairing pylons repair more armour than before.
  • Aberrant Armour challenge now reduces the power of The Decision challenge.
    • Maxed The Decision increase mission length by 100% instead of 1000% when Aberrant Armour is also maxed.
  • Slightly improved introduction cutscene.
And all thatl was extremely boring to make!

But now it's (sort of, beta, polishing, etc.) over and now I can do really great things =P

Comments

LAR Games 7 years, 11 months ago

Seriously, this is dedication man. While I'm not a fan of the shooter genre at all, the amount of effort you've put into this game is outstanding.

Now that it has controller support, you might even get this on consoles pretty easily at some point!

Alert Games 7 years, 11 months ago

Very dedicated I agree. Still, I skim through each update blog

Phoebii 7 years, 11 months ago

Quote:
Dedication

Considering that my current total life goal is to become a professional game developer, this is a bare minimum of dedication. I could procrastinate less. But I'm not gonna lie, I like how you guys call me dedicated and I'm quite proud of what I've managed to achieve.

Quote:
I'm not a fan of the shooter genre at all

The way I see it, Sector Six is not a shooter game. It's a Diablo clone.

If RPG with random loot, combat via ability/skill activating, enemy projectile avoiding, health bar management, deep character customization = Diablo clone and RPG with random loot, combat via ability/skill activating, enemy projectile avoiding, health bar management, deep character customization AND side-scrolling linear horizontal levels AND spaceship instead of human-like character = space shooter, then Sector Six is a space shooter.

With that said, I never seriously played any of space shooter games and I am not an expert on genres.

Quote:
I skim through each update blog
Well yes, if you don't play Sector Six, they are meaningless. So, uh, skim away =P