Muskets and barriers

Posted by Pirate-rob on May 8, 2012, 10:09 a.m.

After about 1 day of coding I have the weapon bases for my game. I have now three weapons so far, the musket which can shoot, the sword which can slash/cut and the bayonet which can do both!

Not only that but I've also added barriers like rocks and sandbags. When you fire near a barrier the bullet will pass through it, when you are far away the bullet will collide with the barrier and get destroyed.

Example:

Sword picture:

So far this game has no real RPG elements yet so I'm going to have to work on that. One thing the game won't have is turn based battles, one of my favourite things in RPGs so hopefully I can make up for that somehow.

Comments

Jenova 12 years, 7 months ago

Nice sprite work. What language are you coding in?

Pirate-rob 12 years, 7 months ago

Thanks I actually thought it didn't look that nice. I use game maker.