64Digits Art Collab

Posted by Praying Mantis on Sept. 3, 2011, 12:40 a.m.

So, ever heard of Tzigla? It's this collaborative art project thingamajig, that lets artists contribute tiles to eventually form a crazy awesome big picture. I've done a few tiles on a few boards, and it serves as an exhilarating creative out-let, and it's tremendously fun.

Typically, the boards have a fairly large canvas size, and the tiles are quite small. This means that they don't take too long to do, and don't require much commitment. I've realised that 64Digits has a pretty plentiful supply of skilled artists, and it'd be really neat to see everyone's talent and personality put into a single artwork. Boards generally take a long time to complete (I think the Pixelation board was under development for several months), but look amazing when completed.

I've contacted the creator of the site to see about setting up a 64Digits board. It's possible to have login integration, so that theoretically we could sign in using our 64Digits accounts. Although, I'm not really in touch with the workings of 64Digits, so I'm not sure how we would go about doing that, but maybe someone who is familiar could work something out. It's possible to have boards be private (using login integration I assume), but that probably won't be necessary.

As far as I know, this is how boards work

-Each board begins with one starting tile.

-Members will be able to reserve a tile.

-Only specific tiles will be open for reservation depending on the situation. Scenarios are as follows:

>The entire board is open, and any unfinished tile can be claimed.

>Only tiles directly diagonal or adjacent to other finished tiles can be claimed.

>Only tiles directly diagonal or adjacent to other finished tiles, as well as randomly scattered available tiles, can be claimed.

-Once an artist has reserved a tile, they will have a set amount of time to submit their finished tile. If they do not submit their finished tile within that time, it will be released, free for anyone else to reserve.

-You can only reserve one tile at a time.

-You cannot re-reserve the same tile after you have released it, for a set amount of time (but that doesn't mean you have to stop working on it).

-You can choose to give up on a tile and release it at any time during your reservation period.

-Once you have submitted a finished tile, a curator (moderator) of that board will be notified, and will decide if the tile is to be approved and added to the board, or sent back for more work.

-Once an artist's tile is approved, they are free to start on another open tile, but cannot work on any tiles directly diagonal or adjacent to a finished tile of their own.

-Once a tile is completed and added to the board, it will be either:

>Visible to everyone.

>Covered up by a black square, but the edges of the tile will still be visible.

>Covered up by a black square, but only the edges of the tile that do not join to another finished tile will be visible.

>Or covered up by a black square, but only the edges of the tile that do not join to another finished tile will be visible, but any finished tile that is surrounded on all sides by another finished tile will be completely visible.

So, anyone interested in this? I think it'd be great fun. If it were to happen, I would be a curator, along with a couple of other people (so that tiles get approved faster). Also, what kind of tile visibility would you be interested in? We could have every finished tile immediately visible, but I think having them slowly revealed, or revealed only when the board is finished is much more exciting/interesting (it also causes artists to be more creative, as they won't be able to see what a neighbouring tile is about). Also, these collabs primarily work best when the medium of pixel art is used, but is not necessarily restricted to that.

Discuss.

Comments

Alert Games 13 years, 3 months ago

I have no idea how good I would do at drawing…

JuurianChi 13 years, 3 months ago

I like it.

(Said to implement a Oekaki two years ago.)

Praying Mantis 13 years, 3 months ago

Cool to see people interested in this.

Now, keep in mind that tiles can be done as either just digital art, or pixel art. Just make sure to properly blend with a neighbouring tile if it's done as pixel art.

What kind of tile size would you all say is suitable? Would you prefer if tiles are immediately visible, or covered until the board is complete? Anyone else willing to be a curator?

Another thing; any ideas for a board theme? I was just thinking something loosely focused on gaming/game design, but creativity could just be a general focus. Ideas?

anthonyloprimo 13 years, 3 months ago

Well, the one I remember on pixelation wasn't hidden, IIRC… I'd say to not hide tiles this time around…

As for any themes… well given the nature of the site….

- Computers through the (perhaps a timeline of sorts, showing different kinds of computers)

- Console/Computer wars (some kind of piece involving macs vs. PCs, or different consoles or something..

- VIdeo game collab (different games, indie and not)

- Some abstract world of sorts

… I'm out of ideas already, haha

panzercretin 13 years, 3 months ago

No theme. Themes constrain. Themes bore. Let's just tack on whatever crazy shit we can think of. Then it'll be TRULY memorable. This isn't a competition or anything, folks.

anthonyloprimo 13 years, 3 months ago

Sometimes a theme can be as disastrous as no theme at all - they can constrain too much, and sometimes no theme can cause too much confusion. There's always the route of a "guideline" or some "general idea" one could use for ideas, even if it's not required.

panzercretin 13 years, 3 months ago

Nope. That's boring. Just go out there and draw. Draw your heart out.

Praying Mantis 13 years, 3 months ago

Quote:
Well, the one I remember on pixelation wasn't hidden, IIRC… I'd say to not hide tiles this time around…
If you're talking about this board, well, each tile was actually hidden until the board was finished. For tile hiding, I like when tiles that are surrounded by other finished tiles are visible, but any that are not are covered. This still keeps interest in the board, as new tiles are always being revealed, and it also allows some clever referencing and recurring themes within the board, but without an artist knowing what neighbouring tiles are all about.

As for themes, I would rather prefer just, yeah, none. I know a general trend will most likely be present/developed anyway.

Also, there probably won't be any palette restrictions, because that's a bit of a tough rule for those not doing pixel art (which I assume will be most).