My upcoming game in progress
This game is a crazy arcade style Beat-Em-Up with cartoony graphics and variety. Its main focus will be the boss battles which will happen when all the enemies from each stage are dead.It's actually a sequel to one of my earlier games called Monkey Madness.The game is being made in GM5.3A so nearly anyone can play it.You can punch, jump or pick up and throw enemies or objects, and climb buildings or smash them down. The screens will scroll horizontally and I have programmed detailed parallax scrolling to give the backgrounds depth. The levels are three screens wide.There will be a LOT of different enemy types, from warriors to helicopters to tanks and everything inbetween. There will be about 16 different stages with different scenery on each one. Each stage will have a boss, and the bosses will all be different and have their own seperate attack patterns. Only two different enemy types are shown.I wasn't gonna tell anyone at all about this game, but I thought I might as well give some simple screenshots.Forest level:Desert Level:Farm level:Sounds good? Bad? Terrible? Awesome? Ideas anyone?Anyone looking foward to it? :)
Nooo… what happened to SlashMan :(.
Gorilla man sounds awesome.Slashman… Oh, you mean Venality… I'm still working on that.
FINISH MECHBOT NOW
Aww :P
What about Grenade boy? That's one of my high priorities too yanno :DNot to mention all my billion other projects. I'm destined to be 'that guy who makes WIPs'I really liked Mechbot though. The effects and weapons were sweet. Atleast promise me you'll eventually finish it, hopefully before 2010?
Um, I can't promise anything, but I really want to get it done before the end of the year.
I don't like fighting games, but those graphics are swell.
Swell? Who says swell?
You do apparantly :P
It's not really a fighting game, it's less of a fighting game than SSB, but thanks :) The graphics are pretty much rushed for effect.