PILOT:ASA PROGRESS REPORT 2

Posted by RetroVortex on May 9, 2006, 3:32 p.m.

Hi, its me again!!

I would like to say that things are going well, and I'll be releasing more screenies soon.

From last time I would like to say that I have completed two more missions, making three completed mission so thats just two more to go until I release a demo.

The reason this is taking so long is that I have to create all the different modes, (there's going to be ten modes, 7 of which I have already thought of). The mission mode is diffrent from the story mode, ( which I'm going to make after I've made all the modes and the plot of the game) because instead of a grdual process of unlocking missions/ships ect. all the mission will be fully unlocked, allowing a pick up and play atmosphere. I also need to update the tutorial ( it explains the controls and powerups only, so enemies and missions will be self-discovery)

So far I have created these modes:

Asteriod: Destroy the asteriods (simplest/easiest mode)

Delivery: Deliver packages to the delivery point

Invaders: destroy all the enemies ( I have created two a.i enemies so far, one follows and shoots at you and the other is a turret)

I am also planning these modes:

Escort: Protect the escort so it reaches its destination ( I may turn scrolling maps of this mode to make it more challenging)

Survival: Survive against waves of enemies until the time runs out

Assault: Destroy the enemy fortress ( The enemies respawn themselves (gun turrets galore) and you have to get in destroy the core and get out again)

BOSS: defeat the boss

This mode is a possibility:

Race: Beat the other ships to the finish

When the demo is released, there will be the first 5 missions in this order:

Asteriods

Delivery

Invaders

Escort

survival

EDIT:For all those who find escort missions boring, then I'm going to add a few twists to the mission:

the transport doesn't die easily

it helps out in the fight,(mine will fire homing missiles every 10 seconds)

the transport follows behind you instead of having its own path ( to make it harder the transport will slow you down, but you can drop it off in various point n the map, so you can fly ahead and take care of enemies)

Comments

Rez 18 years, 7 months ago

<b><i> this is not a comment. </i></b>

InTheDark 18 years, 7 months ago

Well in relation to Rez,z comment

This is not one either.

Anyways, sounds cool, cant wait for the demo.

SleepinJohnnyFish 18 years, 7 months ago

Quote:
Escort: Protect the escort so it reaches its destination

What the hell is it with game designers thinking that escort missions are entertaining? Escort missions can eat shit and die.

DesertFox 18 years, 7 months ago

I agree with SleepinJohnnyFish.

All who hate escort missions raise their hands/legs/tentacles. Ooo, a lot of people.

All who like escort missions, jump off that cliff over there. Hmm… not a single person jumped. I guess everyone hates escort missions.

DesertFox 18 years, 7 months ago

WAIT! There is one good type of escort mission.

That is where someone else is escorting somoene and you hve to kill them. That is fun.