ASE / ENIGMA / XNA

Posted by Rusky on March 8, 2008, 2:58 p.m.

ASE-

I've done a lot of work on my site engine and updated the project for it. So far I've got a basic engine idea set up:

You have a bunch of modules that do different things for the site, such as manage users or articles, keep track of articles or even run a forum. Modules have several ways to output their information. For example, a forum module could show a list of forums, a list of topics, a list of posts or a list of users.

You also have a set of themes. You set which theme the site is going to use, which then decides how the site looks. Each theme has a set of places where you can put one of the outputs of a module- such as a list of article types for the navigation.

So far I've got the modules engine nearly done, and about half of the theme engine done. I still need to add a hooks engine to combine modules' functionality, and I need to do the theme layout module engine thing.

ENIGMA-

Hurray for. Should be a demo by the end of the month. ds_stack functions are done except for write/read (like I said last time), but now they're bulletproof. :)

XNA-

XNA 2.0 came out a while ago, and I've been experimenting with it. 2 is definitely better than 1, it's got way more stuff and it's a bit simpler. Almost on the level of Game Maker, just minus rooms (which are there with a bit of work) and things like paths and timelines that nobody cares about.

Comments

PY 16 years, 11 months ago

Bulletproof!

'demo' release date should be awesome, eh?

I really like XNA, I do…

biggoron 16 years, 11 months ago

Whenever I see "ASE" I see "ARSE".

Rusky 16 years, 11 months ago

Fix your eyes then. It's Abubalay Site Engine.

ESA 16 years, 11 months ago

LOL ARSE

And good luck with Enigma. It looks awesome.

Cpsgames 16 years, 11 months ago

Arse is such a funny word. The site engine sounds cool :D