Blender64

Posted by S3xySeele on May 28, 2016, 12:41 a.m.

Decided to flex my rather weak Blender muscles and take a stab at modeling an N64. Here's what I've got so far:

The actual body is kinda just a vague approximation of the N64 shape and doesn't have finer details, the controller ports could use some smoothing out, the buttons are horrible and cart's corners should be more rounded and the label looks a bit off… but hey, it's at least recognizable as an N64.

Here's a 360 degree look which makes some of the flaws more apparent:

Guess I'll be attempting the controller next… otherwise how will the motherfucking octopus be playing GoldenEye?

Comments

S3xySeele 8 years, 6 months ago

There are countless games I'd use before Goldeneye. Turok 1-3, Perfect Dark, Ogre Battle 64, Zelda OoT… well okay, that's about it actually. lol

S3xySeele 8 years, 6 months ago

Perfect Dark was what I was initially going to use, but decided to represent the underrated Hybrid Heaven instead.