A long time ago when I was ankle deep in the world of Quickbasic, I made a simple space shooter game, and while reflecting on past projects I thought it'd be a good one to take on again.
I'm not quite sure what my major goals with this project will be, but I'm going to get it done one stage at a time. First I'm working on one of the first levels in which you invade enemy space cruisers to help your planet's tiny army survive the dangers of warmongers in space.The general idea I have going for the game is a cluster of nearby star systems with a variety of small planetary governments, some at war and some not. Your role is as a daredevil pilot named Rick Jason(also the name of the game) who goes out on mission from his home planet to stop enemy threats or possibly aid in take-overs of enemy planets.I've developed a certain artistic styling that will hopefully remain consistant throughout the developement as well as make level design flexible.
This looks really really good. Keep up the good work!
Looks nice. What do you make your graphics in?
The grpahics look very nice, and fit. But… one thing doesn't look right, the men are standing up, yet the planes are viewed from the top? Do people stand sideways in this game? jw