Currently Featuring
Items:Breakable pots, barrels(some with wine in them)Life Stones (restore 1 life)Life Shells (adds 1 to max life)Sword Powerup (improves damage and/or attack distance)Shield Powerup (allows for auto block and/or reduces damage)Dialogs. Narrator tells you what items are, your character makes a few statements and the first two bosses have something to say. Next is the first town's folk…17 levels.7 Enemies (2 sub-boss/1 boss)3 original midi scores (By J B from gmc)And sound effects.I've had some slow starts with being busy last week, so progress was delayed. However things are picking up again and I've completed my 17th map. Theres about 3 more maps before I start on the 3rd area as well as a few small maps for the house interiors you come across.Also added was cannons, http://64digits.com/users/Scott_AW/bs5.jpghttp://64digits.com/users/Scott_AW/bs6.jpgAs you arrive at the second area you'll have to avoid cannon balls which deal two damage and bounce comicly off your head. You can block them however. The second screenshot shows you in the keep near the cannons.And heres a map I put together of whats down and what connects to what.
Screens and level design remind me of Castlevania. Good job.
… and Ghouls and Ghosts.
Nice.
Looks sexy
i'm pumped
I'm ghg, nice to meet ya.