The title screen for General Kings I brewed up yesterday.I've decided to include into my note taking a list of graphic resources I have and will make for this project. I find documenting little ideas, processes and resources on paper(even if seldom looked apon afterwards) helps in getting things done. I'm not sure why, but writing/sketching ideas out just makes them more tangable.Its coming to the point where I'm going to have to start putting the pieces together though. I've the majority of artwork done, templates for characters and such, however theres still a good lot to do, and I've not even touched sound effects. I can only imagine it will be tricky to incoorperate sound into a game that literally has hundreds of individual units randomly hacking and slashing their way through one another. I'm going to have to think of some kind of trick to make it work.Shield Breaker needs some post comp work. There were several bugs I caught after the fact, as well as some other things to add. Of course deadlines can cut into fine tuning. I'll be releasing a 1.01 version sometime in the week or so.So far I've only have one score that I can post, and thats marbs, so here it is. If I get more I'll make a score-web-board thing.
In difficulty CakewalkIn difficulty Standard
Title screen looks great.
Really great.
I approve of the title screen.
Actually, if you want me to be honest, it's great. Keep it up. ^_^