Started adding the coins, don't have them rotate just yet, but I do have a nice queing system going. I was going to post a simple one involving 80 coins being qued, but decided to push the limits and had 1600 coins qued.
Additionally I did some comparisons to the GameMaker version and the GLBasic version.Its not recorded on the list on the coin expulsion's impact, but it used 1-2% of the cpuOn a ACER ASPIRE 8.9" netbookGM 6.1  MENU    MEM 23.3M    CPU 7%  GAME    MEM 23.3m    CPU 14%  PUZZLE    MEM 23.5m    CPU 21%GLBasic 7.242  MENU    MEM 11.4    CPU 1%  GAME    MEM 11.4    CPU 2%  PUZZLE    MEM 12.4    CPU 5%
if that was on my computer it'd be like negative 1 percent regardless… maybe negative two percent for glbasic