Voxel2sprite, near done

Posted by Scott_AW on April 29, 2010, 11:59 p.m.

A little while back I started playing with the idea of a fake voxel like dungeon game. It would generate 3d models based on 16^3 array of cubes. Then I thought, why couldn't I have it make real voxel files? So I did! But currently no color info is transfered yet, but it shouldn't be too difficult now that I've figured out the file format.

Make 16^3 voxels for VOXLAP, no color info yet…

Download Cube16wVOX.zip

Find Slab6 here

So things to do, increase the limit(256^3 is Slab6's limit) and put the color into it!

Comments

Juju 14 years, 6 months ago

I've always wanted to make a voxel game.

Zarniwooop 14 years, 6 months ago

ehh… What's a voxel?

Scott_AW 14 years, 6 months ago

Well Voxlap you'll need to recode to make any kind of game, and thats tricky. However look up EvalDraw which can use voxels. And the JBuild and related like JDuke3d, JShadow? I know theirs Eduke and another one but I'm not sure they kept voxel support.