ECONAPO 4 all.

Posted by Scott_AW on June 24, 2010, 12:10 a.m.

So I just don't have the time for it, what with the voxel rpg game and a new found interest in cleaning up Black Shadow.

That and all the other project's I've accumilated.

So I've released the source for ECONAPO, the game that faked voxels with a series of layers.

A few changes need to be made to convert it to higher versions, but not much. The engine is simple, unfinished but fast and nifty.

I'd hate to see it go to waste so hopefully someone else can make something neat with it.

I'll probably release the code for the side-wars project I did awhile back that was ment to mimmick Dragon Wars for Saturn, the long lost game I only played for 20 minutes so many years ago.

Comments

Ferret 14 years, 5 months ago

I remember when you were working on this

Scott_AW 14 years, 5 months ago

It was fun to work with, but now I have access to true a voxel engine, so I don't really plan on doing anything with it. Maybe the story I had for it.

Oh, and Ken is going to have Evaldraw, which I'm using to prototype the voxel rpg, to create exe's like GM does.

NeutralReiddHotel 14 years, 5 months ago

I'll try to make something out of it, it looks really nice.

Scott_AW 14 years, 5 months ago

From your recent pixel art, I'd look forward to seeing what you can make.