Now with EXE power

Posted by Scott_AW on July 14, 2010, 10:15 p.m.

Evaldraw has been updated and now has the two features I've longed the most for.

EXE creation and basic file creation(for save data).

The latter is something I'll still need to work on.

However the EXE part is very nice indeed, and I believe it is faster than the old method of running it in Evaldraw via a Batch file.

Another nice thing about this is it combines all the resources into on exe much like GM did. But unlike GM its free.

Is it faster or is it just my imagination? Try the download and the quickplay, both are the same versions. Although the download version is still set to run at 320x200(you can change this by editing the BAT file) and the Quickplay version is running in 640x480.

Both found here.

So which runs faster, or do they run the same? I really should add a FPS counter in the next demo release…

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