Yes, thats right, voxels are coming back in my life after a brief vacation.
Lately this guy has been working on a voxel engine.http://www.voxelgames.com/After a chance visit to the usually negelected Ken Silverman Forum, I saw a new post of someone reviving a voxel engine that they were working on a few years back.Apparently I emailed this person in the past(last year) and they weren't working on it anymore…but apparently that has changed!However, doesn't mean the Voxel RPG is back in action just yet, as the voxel engine is not quite ready for a FPS.But, it is, by the sight of the videos on the website, able to handle a side-scroller engine ala retro NES style.So hopefully soon he'll provide me with a DLL to try and interface with and see what can be done with what is there.So stay tuned for possible updates in this.Otherwise I'll be trying to work out a A* system for the RTS engine I was working on.In another side project, I started creating a more traditional Tile Editor for multi-layer systems. The RTS editor is only a single layer, with overlay objects.I'll have a new version of the RTS map editor up sometime and a quick game play demo once the A* system is finished.Besides that, if I have success with the voxel engine DLL, fantasy or sci-fi?
I wish Voxelstein was still being worked on :/
I think they are, but they haven't uploaded any new version of the engine, just occasional screenshots.