So I created a program that allows me to manipulate the duke3d palette, yes its a 8bit res game…
Also a program to extract/import images to the palette format. So I've brightened the hightlights of the colors and made the black a bluish black for a more atmospheric fade off into the backdrop.Also shifted some colors hues around too. You can check past videos for a comparison.
The grass looks good now, too bad all the voxel objects really don't match those "forest" textures in the background :P
Oh, and the title made me think you came up with skyboxes or something :(Yeah, I need to update those with images created from the new tree models.
LOL, skyboxes….Color shift FTW!
Nice, I'm liking it! Cesque mentioned out the only thing that bugged me.
I know I've been putting it off, I just started adding shadows to things I think should have them.
Like the pine needles, jibs/guts, coins and so on.But not grass or trees. Trees because it looks messed up, possibly a glitch do to the tree size, and the grass because it just doesn't show up.But yeah, that tree wall needs reworking.