Yes, built in is the way to go. I gues this could be classified as a rant but…
Built In?I think that most games are better when they are stored in one executable. But, when dll's come along, the files get messy and it looks like more of a real game. Although I don't know how many people want their files to look big and confusing like Sony's (=P). But I think the only way to improve this is to either change Game Maker to work with more stuff on the computer, or make dll's that do more so you only need around Sure, mplay is nice and all, but dll's like 39dll is a lot better.
Well, that proved no point but to show every thing that we already know. It really doesn't prove anything, so, yeah… what a waste…Sliver-
Yes, another game, but this is actually one that I know will be finished. It is a platform game. Look at the game logo type thingy: Pretty cool? I don't know if I will keep that one though.Here is a screen shot: If you want to try the game, here is the link Sliver.Controls:A = leftD = rightW = jumpQ + Mouse Scroll Up = switch weaponE + Mouse Scroll Down = switch weaponMouse = aimMouse Left Click = fireHave Fun!
Those tiles look familiar.
Not framiliar. <b>Generic</b>.
ohhhhhhhhhhhh owned by my dad :O XD!!
Gold > Silver
Hey! I didn't say it was done! That is just a place holder, I used those because they have the theme I want.
2=1
let a = ba² = aba² + a² - 2ab = ab + a² - 2ab2(a² - ab) = a² - ab2 = 1The water wouldn't do that
u used an engine *cough*ack-ack engine*cough*
Looks nice.