Coloraze Dev (b)Log #2 - With Video

Posted by Siert on June 13, 2008, 5:27 p.m.

Coloraze update!

Green = Completed

Yellow = Working On

Red = Not Started

June 6: Begin

June 13: Engine done

June 20: All Blocks done

June 27: Level Editor done

June 28: Level Contest Begins

June 28-July 4: Work

July 4: Level Contest End

July 10: Levels Compiled

July 17: Online done

July 18: Game Posted on 64Digits and YoYo Games

Now, I am working on the level editor, but it is unstable and I am unable to release a public or private beta. Sorry =(

It also may look like I'm two weeks ahead of schedule, but unknown before to me, I am on a vacation for the next two weeks. So hopefully I don't fall behind schedule. =O

But, I do have some screen shots. =)

The level editor menu:

My horrible level:

If you can't tell, the level editor is actually four times the size that you can see. Isn't that nice?

Comments

s 16 years, 5 months ago

Fixedsys is such a beautiful font, I do await June's 28. Maybe I can once again make an ever so vile level that only its mother could love it

Kenon 16 years, 5 months ago

Question, what are the circle-like blocks and the zigzags?

Siert 16 years, 5 months ago

Oops, I didn't realize I had a bad screenshot of the menu. The blocks from top left to top right then down are: player, finish block, block, color changer, color coded lock, broken block, returning broken block, key, lock, then jump pad (which are jump through).

I redesigned some of the blocks so all blocks could be every color.

Do you have an idea to replace the delete all block? Like another type of block?

Grand-High Gamer 16 years, 5 months ago

Looks sexy.

s 16 years, 5 months ago

Returning broken shouldn't look like normal

A ladder block or some kind of sticky wall block would be neat, though easily replaced with a column of jumping. Portals would be much more useful, though how to connect them might be a hassle

Alert Games 16 years, 5 months ago

looks cool. i cant wait for its release

Graydon 16 years, 5 months ago

It looks awesome, and the two weeks ahead of schedule is a nice surprise.

s 16 years, 5 months ago

That interface menu is clunky, it should be able to dock around the editor view, coming up when the cursor drops into the area even