The RTS is still in the developmental stage, and right now I am researching the A* Algorithm for my pathfinding, I should have it working by the end of the week. I wish I was more creative, because I am having a hard time even choosing a time period for the game. I guess I will just have to sit down and get ideas out of me. I read an interesting article, The Future Of The Real-Time Strategy Game, and I think my RTS will use some of the ideas used there. Enjoy the art.PixelGrid 121. The tragic end of Tomato by Arachne2. Haunch by ptoing3. Jet Set Willy II Speccy screen PO by Arne4. Stagguard by Helm5. Legend of Iya. Bearos walk cycle by DarkfalzX6. Dead eyes see no future by zombi27. South square by dakael8. siamese bizman by tomic9. In a middle of nowhere by Fool
Wow, I loved how Arachne managed to capture that feeling in his pixel art.
That castle is so damn awesome I feel like doing a Sauerbraten map based on that :D
Dang, 9 looks so damn good.