SG's Game Idea

Posted by Stained Glass on July 31, 2006, 2:35 p.m.

I surprised myself today by thinking of a game idea. I am still working on the storyline, but here is the basic game play:

The game will be a platformer, in a large level with a view, but you won't be able to control it. You can move around just like in a normal platformer, but you can only stay in were the screen is looking.

As you go through the level there will be different levels of platforms. You will have to chose a level and on certain levels there will be obstacles, walls that you cannot get through, or "safe levels" where there will be no obstacles.

Along the way you will collect coins. If you have enough coins then you will press a button that will enable you to travel backwards, so you can chose a different level, that is *hopefully* safer.

I will probably start programming the basic game play today.

Any suggestions before I get to far?

———————–Images of the day————————–

by daporta

by Lawrence

Just experimenting with colours/reflections etc. in differently lighted environments.

What?!? That's pixelart!?!?!

by Me? Gasp!

A coloring of the cat tree line-art by OMGFossil.

17 colors, about 2 hours of coloring.

I joined PixelJoint and this was my first submitted piece.

Comments

Carbon-X 18 years, 4 months ago

Nice, I mess around with some pixel art. It's a good time consumer but its fun.

melee-master 18 years, 4 months ago

Sounds interesting, and I realy like your pixeling SG.

Polystyrene Man 18 years, 4 months ago

That site looks awesome, Stained Glass. Good find.

Cesar 18 years, 4 months ago

wow, the neighborhood is awesome…

Day in the Life of Bob, High-Res

Takagi 18 years, 4 months ago

I don't quite understand your game concept.

Is it like those games in which you HAVE to stay in the screen or else you die? And then you try to find the best path?

Stained Glass 18 years, 4 months ago

I had a hard time describing it, I will post the engine soon so you can get a better understanding.