Say hello to my first Development blog which will be done just about any time I've done a lot of work :D
Stuff that was already done-simple AI buddy-Polygons-writing polygon normals-button that turns off polygon creatingThings I will do next for the map editor-Z value-done-Z checking-done-mouse Z recognition-done-smarter AI buddy-first step collision check writing-textures-info boxes(movable)pic(old version)pic(new version)Development process1.Tried to implement new method of polygon mouse z creation-didn't make better so known method reused.2.I've checked to see if the written models are compatible with the game and it turns out i made a mistake which I hadn't checked which made me waste a ton of time…fixed3.Culling is working correctly for written models4.Fixed inverted normals5.Done for todaypics of actual game so far…without lighting(this is a sample model I drew in the editor, it only took about 5 seconds)and then with a bit of lighting…not very different yet.OK I'll be adding more and hopefully it won't be for a single day.