It's the same as my last concrete update, except in sexy video form.
I guess the only thing established here is that players using stat buffs work, and that players using healing spells work.Oddly, while you cannot select dead party members for single-target healing, they will be revived if you cast multi-target healing, despite the fact that the interface points out that they're dead and shouldn't be recieving healing.Another thing that seems to have broken is that single-target magical spells will hit all of your enemies. Debating with self whether or not to fix that before, or after the beta release.And finally, the Evasion mod spells.WHAT IS THE POINT OF THEM.Consider that Evasion is given in a raw out-of-100 format. If you have One Hundred Evasion, then enemies with One Hundred Accuracy will have a Zero chance of hitting.The mod goes as follows: 100%, 130%, 145%, 160%, 175%, 185%.185% of 4 Evasion points is 7 Evasion pointsWhy would you cast Elsitera five times for a 3% boost in evasionAnother Video of a Game Everyone will Hate
Posted by Taizen Chisou on Aug. 19, 2011, 9:51 p.m.
Wow, your games seems pretty in depth…
And omg his name is Garrett.Ahahaha. I only aim to bring some sort of commercial-quality (or even close so!) game to the freeware indie market.
It features a fair bit of strategy, although I can boil it down to what to teach to who, and when!It would take an ungodly amount of grinding to teach everyone everything, so I wouldn't suggest you do! :/Another goal is for it to be longer than 20 hours as well. The way things are planned it looks like it'll be rearing somewhere near 40.And as for the naming point, I'd expect a lot of people to have similar names to the protagonists! They're not the most uncommon names :DYour name is Garrett, I remember.Thanks for checking it out :)I realize this, please, give me a break :[
I just wanted to point out that upon completion it would be released as freeware.I wish I had the ability to make a game with that much depth, but I can only make pretty graphics at the moment. Even if I wanted to try, I don't have Game Maker anymore, so I can't.
I've seen your projects- I believe the last one I remember was a Time War?
Regardless, I would love to be able to make pretty graphics :VI think it's apparent that I can't…Yeah. Time War is one I've been "Working" on for a long time. I can't seem to finish that one. Every version is better than the last, in my opinion, but It never gets done. The latest version had some floating boss AI and the human enemies had slightly better AI than the previous version, but nothing complex. I still have the GMK but I don't have game maker anymore.
I'd like to upload an exe of it, but I can't. Unless one of you guys would be nice enough to create one from the GMK I have on my computer?Anyway, I'm always impressed when I see games with this much depth, and I do hope I get better at programming enough to make something like that in the future.So.. Many.. Numbers!