Lunacy Star Second 0.4 Release

Posted by Taizen Chisou on Feb. 23, 2012, 11:06 a.m.

Oh, it's that guy again with his horrible bullet-hell games

DOWNLOAD VERSION 0.4

http://dl.dropbox.com/u/48264981/LSS%200.4.zip (16.7 MB)

Arrows to move, Z to shoot, Shift to focus, X to bomb.

The engine was built from scratch this time, so go easy on the technical details this time!

I have no spriting experience~~~

The bosses in the game so far are all trapezoids that read "Placeholder Boss Sprite."

Can someone please come up with some spaceships for it? Thaaaaaaanks~

(there are only three, two are bosses and one is a midboss)

Since the game only has five stages, I'm terminating the demo at the end of 2-2.

The game will be both polished and severely unpolished.

I realize how that sounds but bear with me.

It was started from scratch a little under a month ago, and I've never had the development cycle go this fast.

YouTube videos (slightly old) :

Random runs:

http://www.youtube.com/watch?v=Frg9QReuyyw

Stage 1-1, 1-2, and first boss:

http://www.youtube.com/watch?v=DSKavO2s2as

Screenshots of what is to come:

Comments

Taizen Chisou 13 years, 1 month ago

Oh, excellent, three consecutive updates without feedback. I still exist, people :V

Anyway, I guess I already have some changes to make.

External audio loading, for one, but also some things like stage timing

Quote:
went to PoC before the Stage 2 boss and it spawned on me

and multiple shot-types. Also, high scores and the evaluation screen, but only because people care about those things.

JuurianChi 13 years, 1 month ago

"I still exist"

So do I.

Castypher 13 years, 1 month ago

Let me suggest some things.

1) It's great that you're making progress, but you may post updates a little too often. You're killing your own hype

2) GRAPHICS (looking much better, but some more shinies would be nice)

3) Nobody here likes bullet hell =<

4) Try some innovation on the traditional bullet hell formula. You may not appeal to the diehards, but I like seeing when new twists are made

5) DOWN WITH MIDIS

Also, making a sequel when the first game didn't do well isn't good. Honestly though, LS1 needs touching up and access to publication. I wish I could help there, but I can't.

colseed 13 years, 1 month ago

Quote:
3) Nobody here likes bullet hell =<
I'm OK with bullet hells once in a while, but if the difficulty on this one's anything like the first game…

Taizen Chisou 13 years, 1 month ago

Kilin, you haven't noticed the bump in filesize, or the saying that I added MP3s the ghetto way, have you? Ah, this was on a different thread.

:3

Progress is continuous. If I don't jump on it then it dries and I go entire months in a sort of comatose state where the most I can produce is a page of comics about every week.

I posted parts of my book, updated my music, and posted this game, and they fell off the Feed in two hours each, tops. So I dunno :V

Define "shinies."

Innovation will be saved for the third entry. Yes, I have ideas. No, they will not be acted upon, not for a Very Long Time.

LS2 is supposed to… in a way, replace the first. Better music, graphics, gameplay, all that.

And by "gameplay," I mean "it isn't as, on the whole, derivative of Touhou."

@colseed

On the easier of the two difficulties, Stage 1-1 is supposed to be like, ridiculously unchallenging.

It'll pick up to LS1 Calm Mode levels near around Stage 3-1 or so.

Of course, it's all subjective, you know?

colseed 13 years, 1 month ago

i shell hez to try et then

Taizen Chisou 13 years, 1 month ago

what does hez mean

also some guy set a new highscore, it's 39.1 million

my highscore was 33 million ._.

colseed 13 years, 1 month ago

pronounce phonetically and it might sound like a badly slurred "has"

but anyways downloadin' now :U

colseed 13 years, 1 month ago

OK, difficulty does seem better now (i actually managed to progress through part of stage 2 before losing)

Incidentally, are there more bomb pickups or something? I accidentally bombed a few times and still had 3 or 4 left, without any idea how

And it seemed like "standard" mode was where you get all upgrades at the start, whereas "advanced" mode requires the player to pick up upgrade-things first - that right?

would have played it a few more times but my eyes have been strained all day for various reasons so i would rather not subject them to more seizure material bullet hell than necessary

Taizen Chisou 13 years, 1 month ago

When you say Stage 2, do you mean 1-2, or 2-*?

You get 4 bombs per life. Dying refills your stock.

Both modes start you at 0% power. You pick up red orbs to increase, and your extra shot comes in every 25% up to 75%.

Thank you for playing it ~

You see, Stage 1 in LS1 all had fast bullets, right? Haha, well. Now they're elsewhere :]