Taizen's RPG4D: Day 129

Posted by Taizen Chisou on Aug. 13, 2012, 9:15 p.m.

So, I'm turning what would have been my entry into a turn-based dingus.

Progress? There is no progress yet.

Most people I know would not call this progress, including you:

I dunno if Charlie wanted to go and re-do some sprite things in shmexy pixely format, so I'm working with those big-ass 192x192 sprites for now.

I figure that since I don't have to make graphics, I can go all full-speed with the production of everything else.

Such as music.

The problem is that I don't have a story that's formatted to the new presentation, so I can't make anything fitting. This is just the last thing that I made, and no, it also doesn't fit into what I made it for.

I promise that this time I won't go and disappear for a month in the middle of it.

Comments

Charlie Carlo 12 years, 4 months ago

How does 64x64 sound? It's still relatively big but it's less than half the original size.

You can be head of music if I still get majority story powers.

Taizen Chisou 12 years, 4 months ago

Sure!

Note that the new format will also need generic overworld sprites (Up, down, left, etc.) in addition to battle ._.

Quote:
You can be head of music

Is that truly advisable?

Quote:
if I still get majority story powers.

But of course, it was your story to begin with. All I said was 'no mission based format.' :V