because perhaps it is a bit much to spend an hour and a half on one still image
Pictured: Taizen Chisou, the characterI'm gonna stick to black-and-white wireframe doodles for everything I make until I can be assed to ask someone to make everything for me.
I'm so pro I make games at 641x481.
And my sprites are 59x73.I find it's easier because 59 and 73 are divisible in so many different ways.~I AM NOT HAVING ONE OF THESE RETARDED-ASS GAME MAKER DISCUSSIONS IN MY THREAD THANK YOU~
I usually use a 40x40 size for characters.
Is it weird that I usually start with the 32x32, and then just tack on extra pixels as needed?
That's so creepy, his laugh lines say he's smiling, but according to his mouth, he has an underbite.
I like it.Dat color loss.