Not really one word, but that's what it's called in the .GMK.
Yeup, I made level 3 today, I say "I made" because Cocopuffs wanted to add the collision and objects himself coz I'd probably mess it up, but he hasn't finished yet.Level 3 is awesome, I'm looking forward to running around in it, pretty proud of the level design.I started off making it, but man Cocopuffs had the tileset badly organized, some tiles over there, the rest over there, spent too much time scrolling around finding the right ones, so I spent a good hour making a well organized tileset. Will definitely help with production time, makes level creating that extra bit less time consuming, I may even make a fourth level in time for the demo release…The only major thing we have left to do is the new story, and it shouldn't be too much work, I've made it so Cocopuffs might be able to salvage some of the coding from the old story to save time. And I made a neat little image to explain the controls when Twinsen is ready, have a look:Since This will probably be our last official demo, I think I'll end up making a full on instruction manual to accompany the final exe, lots of cool screenshots, tips and tricks, info about enemies, bosses etc, will be great. BYAAH!
Nice, i really cant wait to try it out…
:D
cool, i cant wait for the next demo
Good that you allow customizable controls,that shift idea would make running hard(praps a Gplay element in itself?)
Is this going to have Joypad compatibility?
No link in "BYAAH!" today? ;)
You continue to impress.