RPG4D 2012 Comp (Old Page)

Posted by Toast on April 6, 2012, 2:35 p.m.

FINAL RESULT

Old post, for newest post follow the link above.

STARTING NOW, you have three months to make an RPG (see Rules for details).

You must then submit your RPG by Thursday the 2nd of August 2012, at 0:00am GMT+1, after which the winners will be decided.

This will be the grand finale of Competition Four Digits 2011/2012, a competition three times longer than any other in the year!

RULES:

1. The aim of the competition is to develop entirely your own game within the time limit (1st May - 1st August). You MUST submit your final game before the 1st of August 2012. You will have to keep up to date with my blog posts to find out how to submit your final game.

2. You MUST have stated you are going to enter before the 1st of May 20th of May 2012.

3. You MUST NOT include anything in the game that you don't have full permission to use or without good reason use significant amounts of game content that you or somebody else had already made prior to the competition.

4. Your final game MUST have "RPG elements", specifically relating to the gameplay (eg anything such as experience points, inventories, quests, turn-based combat, etc. Fantasy themes and long storylines are common in RPGs, but not related to the gameplay). "RPG" in the context of this competition is defined here.

5. There are no programming language/game engine restrictions except that the game MUST run on Windows 7. Your game shouldn't require additional software installation (unless you really need to do so).

6. Don't be a cheater.

7. ONE entry per person, maximum team of FOUR.

8. Your game MUST NOT be libelous, harmful, threatening, harassing, abusive, racially or ethnically offensive, sexually explicit, pornographic, obscene, defamatory or objectionable, in my opinion.

9. I reserve the right to update or otherwise change the rules and to disqualify any entrant who breaks the rules.
FREQUENTLY ASKED QUESTIONS:

-I've said that I want to enter, but I'm not on the entry list yet. What gives?

I have better things to do than sitting around manually updating lists. You will be added eventually. So long as you have left a comment below before May 20 stating your intention to enter, you have entered the competition and may start work on your entry.

-Am I allowed to publish demos of my competition entry before the deadline?

Yes.

-Am I free to do whatever the heck I like with my game after the competition is over?

Yes.

-Is it ok if my entry into the competition is shareware?

The game you enter into the competition must be freely available to everyone from the time of your submission until the winners are announced. You can do what you like with your game, but the freely available part is what you will be judged on.

-Can I use a game engine made before the competition started?

Yes.

-When you say "significant amounts of game content", how much is "significant"?

So long as you comfortably believe that you made your game without stealing or cheating, by all means enter.

-But how do I know if I've stolen or cheated?

The point of the competition is to develop your own game - so long as your own contributions to the game content outweigh or otherwise justify the amount of game content you took from elsewhere, you're good.

-What is "game content"?

Anything which makes your RPG different to every other RPG. This includes but is not limited to art, music, gameplay, story and in some cases code.

-How do I submit my game?

I'll be posting further details soon.

-How is the competition going to be judged?

There will be a nomination round involving a public vote to find the top 10 games. The top 10 will then be judged to find the winners. Hopefully the judges will be a group of people who are in some way successful and inspirational in game development. People who don't fit this criteria (such as myself) will not be having any involvement in the judging.

-Has my game got to have all those RPG elements you listed in the rules?

No, they were EXAMPLES of RPG elements. You only need at least one RPG element in your game, and that element can be whatever you can think of.

-Can I change my team?

Yes, you can change your team roster at any point during the competition.

PRIZES:

All prizes are donated by individual members or by the sponsors listed below.

1st

$400 Prize Money

A copy of RPG Maker VX Ace each*

One copy of GameMaker 8.1, HTML5 and a GameMaker T-shirt

Featured on YoYo Games (if game created with Game Maker 8.0+)

Featured on Game Jolt AND a Game Jolt T-shirt

12 months 001 Game Creator subscription

Featured on Roencia Game Creators and a large-sized package of 100s of royalty-free graphics from graphicsforgames.com

64d Comp Winner Badge each*

IUP Bundle each*

SPECIAL PRIZE: The winner gets to suggest ONE bugfix or feature that goes into 64digits next. Must be feasible and sensible.

2nd

$100 Prize Money

Up to two copies of Ace (and any other RPG Maker for the remaining team)**

One copy of GameMaker 8.1, HTML5 and a GameMaker T-shirt

Featured on YoYo Games (if game created with Game Maker 8.0+)

Featured on Game Jolt

9 months 001 Game Creator subscription

A medium-sized package of 100s of royalty-free graphics from graphicsforgames.com

64d Comp Finalist Badge each*

IUP Bundle each*

3rd

Steam games of your choice worth $80 total

One copy of Ace (and any other RPG Maker for the remaining team)**

One copy of GameMaker 8.1, HTML5 and a GameMaker T-shirt

Featured on YoYo Games (if game created with Game Maker 8.0+)

Featured on Game Jolt

6 months 001 Game Creator subscription

A small-sized package of 100s of royalty-free graphics from graphicsforgames.com

64d Comp Finalist Badge each*

IUP Bundle each*

4th

Renegade Ops on Steam

Up to three copies of any RPG Maker except Ace**

One copy of GameMaker 8.1, HTML5 and a GameMaker T-shirt

3 months 001 Game Creator subscription

A small-sized package of 100s of royalty-free graphics from graphicsforgames.com

64d Comp Finalist Badge each*

IUP Bundle each*

5th

Up to two copies of any RPG Maker except Ace**

One copy of GameMaker 8.1, HTML5 and a GameMaker T-shirt

1 month 001 Game Creator subscription

A small-sized package of 100s of royalty-free graphics from graphicsforgames.com

64d Comp Finalist Badge each*

IUP Bundle each*

The RPG Maker award

The best game made with an RPG Maker product receives additional prizes from the RPG Maker guys.

twisterghost's Taco Salad award

The best seamless use of a taco-salad within the game's storyline will be awarded an additional $50 prize money.

*These prizes are one copy for every member of your team, or just one copy for you if you're working alone. Your team members must have an account here to qualify.

**Number of copies depends on number of team members. See first footnote.

Donations by:

twisterghost ($300 Prize Money), Tim ($100 Prize Money), SpectreNectar ($100 Prize Money), DanRedux ($50 Prize Money), firestormx ($40 Steam games, bugfix/feature prize), RC (games featured on YoYo Games), valkyriegames (Renegade Ops)
Remember, this is a communal effort! This competition is only for fun. If you want prizes, give as you wish to receive. Suggested donations would be Steam games, Amazon vouchers or something similar, rather than cash.

Futher notice - please mind that donated prizes are subject to donators following up their promises, and that the distribution of prizes among 1st/2nd/3rd/4th/5th may change at any time.

Further further notice - monetary transactions often involve charges. I will not be paying for these charges, so unless the donators opt to pay the charges, if you win you may end up with slightly less prize money than is actually sent to you.

ENTRANTS:

(193 entrants, 229 users participating)
1-50
-SpectreNectar

-valkyriegames and Zane444

-Kilin (Frosty Four Digits 2011 host)

-CyrusRoberto (Valentine Four Digits 2012 host)

-MMORPGguy (Sixty Fools Digits 2012 winner)

-Mega (Frosty Four Digits 2011 winner)

-Zhiko, LAR Games and spirulence

-Mairu

-Rez and …Toast? (I will be forfeiting any prizes) (and 2 non-members)

-Iasper and nooodl

-Unaligned

-duckman

-JuurianChi

-death

-Zac1790

-Taizen Chisou and Charlie Carlo

-Glen, Stevenup7002 and Mush

-Acid

-Juju

-Polystyrene Man

-Moikle

-PragmaOnce

-PixelKing (and 1 non-member)

-KaBob799

-Afr0Blu3

-Eternallight (and 1 non-member)

-frolacosta

-Alvaron

-Pqp239

-SusanTheCat (and 1 non-member)

-diaeitsch

-RC

-Blopit

-EndGameXXX

-Funnynel42

-Kenon

-Desttinghim and Geemili

-hkoz

-colseed

-Littlebear (and 2 non-members)

-Alert Games, Jeremy and PuzzleMaster

-DavidW

-Sunflower (and 1 non-member)

-Nyphoon

-Daggerhog and anthonyloprimo

-Tyro and FamousJellyfish

-MetaKnighty

-Lorik

-Damnesia

-awesomelemonade (and 2 non-members)
51-100 101-150 151-

Users looking for collaboration:

-Iasper and nooodl (Looking for sprite artist and others)

-MMORPGguy

-SpectreNectar (See here)

-Acid (Looking for SFX/music composer)

-Daggerhog (Looking for music composer)

-Moikle (Looking for music composer)

-Glen, Stevenup7002 and Mush (Looking for pixel artist)

-Blopit (Looking for sprite artist)

-valkyriegames (Looking for graphics artist and music composer)

-Desttinghim and Geemili (Looking for SFX/music composer)

-Damnesia (Looking for graphics artist and music composer)

-Urwy (Looking for music composer)

-Sheppard (Looking for music composer)

-sreeshman1 (Looking for 3d modeler)

LINKS:

SPONSORS:

Comments

Zhiko 12 years, 7 months ago

To summarize, it doesn't matter what you make, it's how well you make it. That's a huge over-generalization, but that's pretty much the idea. Unless I've interpreted it horribly, horribly wrong.

Debels 12 years, 7 months ago

Quote: Toast
Yeh to put it simply, the judging process is based on a simple idea:

"Is game A better than game B? If so, game A wins over game B."

I hope you can see the logic in this. I don't want to have to rant about points/ratings systems.

Ok, Thanks

Can i post a link to my forum where i would post development log's?

Zhiko 12 years, 7 months ago

Wait crap, I just realized you said it'll be like a mini-competition between the teams of three. Well damn, that means I have to actually produce something decent for once

Toast 12 years, 7 months ago

Not really, I'm just interested to see what the outcome of a 3-person team is compared to everyone else.

Zhiko 12 years, 7 months ago

Well, there goes my self-esteem boost from thinking someone was actually expecting something from me. Oh well, easy come, easy go.

Toast 12 years, 7 months ago

Of course, I'm expecting a 3 person team to do better than everyone else, so in a way I am.

Debels 12 years, 7 months ago

Quote: Toast
Not really, I'm just interested to see what the outcome of a 3-person team is compared to everyone else.

I'm sure your going to like my MMORPG: "World Of Debels", when i release it in a range from 2 to 3 months (starting at 1 may).

Thanks, This motivated me a lot on taking actions i wanted to take with WoD [:D]

Quote: Zhiko
Well, there goes my self-esteem boost from thinking someone was actually expecting something from me. Oh well, easy come, easy go.

Remember this many Indie Developers (some times 1 to 5 people) made better games than some companies (that had like 50 people), so get that self-esteem back [:)], because we all have the same chance [:P]

FamousJellyfish 12 years, 7 months ago

I agree, Toast is a very motivational speaker. I can't imagine who you guys must have got to host the contests before him, haha.

Zhiko, I want to be challenged. I joined this contest to compete with the best, and that is exactly what I expect. You can't expect to walk around here with your dancing Natsuru avatar and then just go on walking out, without having submitted an incredibly well-made game. That's not cool.

tower07 12 years, 7 months ago

Me and shadow are going for lots and lots of places to explore and secrets to find.

The battle system will also be fun and fast-paced.

We're also adding some very unique systems.

I encourage everyone to try it after the contest! :D

McFluffeh 12 years, 7 months ago

Well, I'm watching Jumanji right now.

Oh, and good luck everyone.