$%£& I need to make a game and have no motivation.
So let's have an old-school game jam you motherhuggers.
64 hours long. No prizes.
Ludum Dare rules. I announce the theme as soon as the jam starts.
START Friday 15th February, 23:00 GMT/UTC
END Monday 18th February, 15:00 GMT/UTC
HOW TO SUBMITJust submit your game to 64digits and wait for a mod to accept it into the database!
IT IS DONE
THE GAMES1. 8.6/10
FireBug by Cesque
2. 7.7/10
Three's a Crowd by Unaligned
3. 7/10
priorities by Acid
3. 7/10
Phantasmal Dissonance by Kilin
3. 7/10
Riot by Toast
6. 6.3/10
Shinsetsu Ninja by Mega
Love your graphics Charlie.
Thanks, I'm trying some new things with outlines.
Namely, less of them.Only on the edge of an entity.Okay, fine.
Any bugs this game throws at me are horrendous to get rid of. I certainly won't be able to do everything I wanted to but I'm happy with what I've got and I'll certainly keep going afterward. This jam was just an excuse to get started.stuff like basic movement and camera control and level loading and project structuring apparently takes longer when you're still trying to figure out how the engine you're using works apparently
bleahhhOkay! I'm done!
MY ENTRY(some controls and explanations in-game, figuring out the rest should contribute to your gameplay experience)Created using GM8 and sfxr.P.S. Do I really have to upload it as a game entry into the database? :(P.P.S. Should I make the source available, too?That was SO COOL
I want to play a full game with fire trucks and hoses and destructible buildings and different AI with people freaking out etc etc etcP.S. Please do :( It's so everyone else can get a ranking, even if you don't really care to have one.P.P.S. You don't have to, but it would be a nice gesture.I guess you can download my entry too.
If there's any problems regarding the readme file, it's mostly due to the fact that I wrote it at three in the morning.Edit: download now includes the source fileBlargh I'm falling behind because of work