You guessed it, or used the usertag, I started making a thing. It's not a game yet. But you can run around killing things.
Executable in .zipGame Maker source in .gmzCONTROLSArrow keys - left and rightZ - jumpX - swordC - arrowB - bombI really like Super Crate Box and Towerfall, so I'm making a thing like that, but with a gladiator/tournament theme and roguelike elements.As you can see, right now the combat pretty much sucks. So I'd appreciate suggestions. Any good platformers with swordfighting? (I should probably play castlevania again)In return for your feedback, I'll share the source along the way. I might even comment it some day. Not that it's useful to anybody. Please don't use it, it sucks. In fact, don't even look at it.
Dash-slicing dudes is damn fun and visceral. I also dig all the little details like fish, algae and grass.
If you want some 2D sword fighting ideas you can check out the following:-Pretty much any Kirby game with the sword power-up-Prince of Persia (1989 version)-Wonderboy in Monsterland for the Master System and/or Wonder Boy V: In Monster World III for the MegaDrive-NidhoggEach of those handles swords a different way (obviously), from over the top craziness to slower, methodical fencing. It all depends on what you're going for in this game of course.Please make the main character have to rescue his husband, thanks
Woah love the graphics and the fast pace. I think different attacks and combos would make it more interesting. Like an in air attack or like a 3 attack combo. Maybe even a charged sword spin? Shit now I want to play ocarina of time…
Looks like you're missing a collision tile on the top? Not a big deal yet
Give me more stuff to kill! This is fun and makes me want to jam.