If you've been following my posts at my personal page, or here, you'll notice I've been having trouble getting bullets working. I was going to go the projectile mesh route with them, but instead opted for raycasting. In future versions, I might try to come up with a stronger algorithm, but for now this'll do. Basic particles are working now as well, and I have a couple different views working. I've added the enemy tag, as well as a target mesh to carry that type. I might sharpen its mesh up and use it in a target practice training-type mission.
For my main task, today I'll be working on a SAM site as my first actual hostile.Here are some screens:


you may want to use BBcode for your links:
:|
Gonna be wanting that page preview option soon…