64 quest [vanhelsing]

Posted by V on Oct. 15, 2006, 1:32 a.m.

ok,after all of my toil and hard labor i hve finally done it…. i have completed all of the spells designed to be in the game! now onto the summons! i've already completed 5 summons, which is good. the bad on that part is that i want to find a simple way to get them to follow my character as if they had their own mind, meaning i don't really want x=main_guy.x, but something nicer. can anyone help me out on that issue? if we can solve that, then I can release the first official demo of 64 quest! so help would be apreciated!

aside from that, we had chilis to go for dinner tonight. tastes great but skip the wait and relax in the comfort of your own home! very relaxing indeed… that and i'll *hopefully* find a way to get my dad to buy me WoW, since my mom was complaining about my grades like she always does to find a way to save a small amount of money. <_< durn her.

I might relese screenshots of the demo tommorrow if i'm feeling good enough, but i won't be doing that tonight though - it's 1:32 AM here, so I'm going to go sign off now…

~vanhelsing~

EDIT: i'm back refreshed this morning, i noticed the code you guys gave me, and as i can see, most people i think get the idea of my game being a topdown rather than a platformer, so just to let you guys know, it is a platformer, so i need help with that kind of code!

Comments

NeutralReiddHotel 18 years, 1 month ago

<offtopic>You have Boss in your favorite users and not me…

*cries*</offtopic>

I thought you said you weren't going to finish 64 Quest. >_>

Theodore III 18 years, 1 month ago

You could try something like this

//This goes in the step event of summoned creature

if distance_to_object(main_guy)>5
{XX=main_guy.x
YY=main_guy.y
move_towards_point(XX,YY,5)
}
else
{speed=0
direction=point_direction(x,y,main_guy.x,main_guy.y)
image_angle=direction
}

[deleted user] 18 years, 1 month ago

Maybe something like;

x= main_guy.x+lengthdir_x(16,main_guy.direction+180)
y= main_guy.y+lengthdir_y(16,main_guy.direction+180)

direction= main_guy.direction
image_angle= direction

[deleted user] 18 years, 1 month ago

Damn… I'm not very good at BB tags…

V 18 years, 1 month ago

wow, thank you for the suggestions! =D I will be sure to try them out!

@mastermind sorry, i can't really keep track of who's my friend and who isn't. =/ i'll add you now!

and i didn't say it wouldn't be done. like arfenhouse 6 -

they said it wouldn't be done

they said it couldn't be done

they said it wouldn't be done

but here it is!

=P

Cesar 18 years, 1 month ago

erm.. your way to code is highly awkward…

V 18 years, 1 month ago

yes, i know that. i warned you sometime ago, didn't I?