Synopsis: I've made a Kirby/Castlevania mashup, and Der Spiegel mentioned it in an article. You should have a look too. I'm too lazy to write something 64Digits-unique, so enjoy this quote of my GMC topic about the game:
Kirbyvania
"Year is the 1691
and the land is at pain.
Demented nightmare,
some call him "Dracula",
is return from his dead.
According to ancient legend,
"Every hundreds year,
"Dracula" will return to spread some suffering".
Nobody remembers,
but everyone is fear.
Bustling of town
has ceased,
the people are afraid of night,
and nobody will dream anything but nightmare.
Everyone is fear…
…really, everyone? No,
not a somebody
with name of "Kirby Belmont",
going
to stop this issue."
Dracula, the demented nightmare, is back again! The people will dream nothing by nightmares and the monsters gets nastier than ever… Who's going to fix this issue, if not Kirby?
A game emulating the feeling of the first three Castlevania games for the NES, Kirbyvania features unique gameplay: you can do everything Simon Belmont can, but also everything Kirby can. Flying? Inhaling enemies through walls? Spitting them out at other enemies? Gotcha. With whip in hand and a great supply of sub-weapons to collect and master, you have millions of different playstyles to choose from in your path to Dracula's table.
Kirbyvania has also been featured in the big German magazine,
Der Spiegel:
http://www.spiegel.de/netzwelt/games/0,1518,825825-3,00.htmlAnd did I mention the delicious particle and darkness effects?
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Downloads:Page on the YYG (V 1.3)
Download from BOX.Net (V 1.3)
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Controls:Z - Jump
X - Use whip
C - Inhale enemy (down to swallow), use absorbed ability
Space - Discard current ability
Arrow - Move (up to fly)
Shift - Inhale enemy (can be used even when you have an ability)
Enter - Pause
F4 - Toggle fullscreen
Esc - System Pause (use this to quit or go to the title screen)
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Game Version: 1.3
Game Maker: 6.1 Pro (converted so that it will run on Vista)
Screen size: 480x272 (does not change screen resolution)
Filesize: 3 205 Kilobyte, plus 10 KB's worth of readme files.
Genre Subgenres: Platform Platform Action Gauntlet Action
Framerate: 60
Fangame: Yes
Internal Gamepad system: No
Creates files to save data: Yes, highscore and settings
Number of levels: 18 (6x3)
Number of bosses: 7
Number of difficulty settings: 3
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Play and tell me what you think, I appreciate that.Content:
Block 1 - Entrance
Music: Vampire Killer
Boss: Gigant Bat
Block 2 - GraveyardMusic: Shatterhand - Refinery stage
Boss: Whispy Woods
Block 3 - WaterwayMusic: Ristar - Lost Palace (round 2-2)
Boss: White Dragon
Block 4 - Castle WallsMusic: F-Zero (SNES): Fire Field theme
Boss: Kracko
Block 5 - Great HallMusic: Shatterhand - Silo Stage
Boss: MetaKnight
Block 6 - Clock TowerMusic: Final Fantasy Mystic Quest: Normal Battle
Boss: Dededeath
Boss: Dracula
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Youtube footage:
Boss 3 - Orphic ViperSpeedrun trough Block 2 (stage 4, 5 and 6)PixelProspector promotional video (outdated!)===============================================================
Kirby series are copyrighted by HAL Laboratiories and Castlevania are copyrighted by Konami. This game is a fangame, not sold for money or any other profit, and neither HAL nor Konami is affiliated with it.
Formatting issues because 64D doesn't have all the same BBcode that the GMC does :V
"spoiler" -> "hide"no quotes around colors, also it's called "col"Other than that, I did see this on the GMC a while ago, I think. It looked pretty cool.Thanks. Noticed the formatting issues and edited a few times in a row. Dangit. Suddenly gotta do extra effort. -___-*
Looks pretty cool. Especially the water. I might give it a play when I get the chance
this makes me think……..
Oh god, I must play this. You have no idea how much I respect this kind of work XP
I'll be back with a review soon sir.Meh, it was okay.
I think that website got your name wrong.