I'm so psyched for it.. I pre-ordered in like… March. And now it's only 20 days away.
So right now I'm doing some hardcore coding for S4D until they show 45 minutes of never beforeSkyrim!
Posted by Zac1790 on Oct. 20, 2011, 8:42 p.m.
I'm so psyched for it.. I pre-ordered in like… March. And now it's only 20 days away.
So right now I'm doing some hardcore coding for S4D until they show 45 minutes of never before
In a lot of ways, I agree with that, but the removal of those isn't going to make or break the game. That's the world, and to a lesser extent quests, and those two seem to have had a lot of effort put into them.
Would I prefer a wider range of skills and attributes? Sure, I like that stuff. Is that why I've ever played TES games? No, not at all. It doesn't even come into it.Obviously they're not full-on RPGs or anything, but I still think it's pretty dumb to REMOVE content/customization like that. Sure, Oblivion's leveling system was horribly broken, but that doesn't mean they need to take out 5/8 of the stats.
They're removing some of the character development flexibility, not removing content or customisation. Personally I'd argue the different playstyles dual-weidling and the new magic system will enable are at least as worthy as losing mysticism!
There is one thing that bugs me though. Instead of improving one of the things that made Morrowind great and Oblivion had to a lesser extent is the customization of your character in terms of clothing and armor. Morrowind had it perfect. Glove for each hand, Pauldron for each shoulder, shoe for each foot. That was amazing. Skyrim seems to have gone in the opposite direction. Instead of adding more ways you can wear stuff, they actually merged some from how they were in Oblivion. That worries me a lot.
As for the attributes, I can live with that. Some were pretty useless, and I do think they were trimming the fat from that.I actually like how acquired the magic is in Morrowind, and the clothing (for enchanting).
yeah coding steadily is difficult. so many times i look away and 2 hours go by xD
Im gonna get battlefield 3 for the xbox because of ea's horseshit and also it is demanding for a dual core proc i have.
But other than that I might start playing other games that already came out.Isn't the 360's tiny 512MB shared VRAM+RAM the reason for low res textures? Or the graphics card's general shittiness? (low bandwidth, etc) Surely the loading times aren't the reason. DVDs don't load THAT slow, right? And even then, they could use really low resolution textures for the first 10 seconds or so like Unreal Engine 3 games do.