Bleare Kindoms! Saying what we can tell you.

Posted by ZekeGames on May 8, 2008, 2:39 p.m.

Bleare Kindoms - Minimal Discription. Full description available soon after release of the Fluffum War.

Its an rpg like any other, that is big and open ended. Due to a smart data stacking teqnique, the map is really huge. But the special part of it is the self interactiveness. That means that while you play, armies move, empires trade, treasure hunters hunt, people shop, etc. You aren't the focus of the game. The world of the game is constantly changing too due to this. So on the map you could look one day in the game, and the next find out a castle somewhere was taken over by so and so's empire. To do this without lag, we make everything get calculated in-between room during a short loading screen.

Also, other things will go along with it being huge - such as maybe up to 1000 items, tons of caves and rare magical treasures, etc.

In case you are wondering weather or not we are full of crap, We only plan what we know how we will go about coding it, so this way we can ensure the finish.

Anyway, you can keep track of this on our forums

http://zekegames.createforum.com/forum.html

where you can regester for free, no risk.

Comments

Unaligned 16 years, 7 months ago

Having a forum with 7 members proves nothing. On other stuff: this is your first blog, so welcome to 64Digits and yadda yadda yadda (you'll know what I mean)

ZekeGames 16 years, 7 months ago

Tee hee - yep. Brand new forums! I actually, through 3 years of working with game maker, never bothered looking on this site until now. Thanks for reading.

ZekeGames 16 years, 7 months ago

Really? I've had this for years, it's just a diamond thingy. Nobody commented that before. I've been planning on changing sometime to something of better quality. Still coming up with something.